The 2-Minute Rule for starcraft

StarCraft improved upon its predecessor Warcraft II, which showcased two quite similar playable factions, by introducing asymmetry amongst the models and technologies available to its 3 races (Protoss, Terran, and Zerg). This asymmetry was comparable to that pioneered within the lesser-acknowledged 1996 SSI release War Wind. The unit forms accessible to Every single race determine its racial identity. The Protoss can area strong and high-priced warriors and equipment, although the Zerg depend on sheer numbers and speed to overwhelm their opponents.

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